// //Anneal command // //This command is used to solve no alogoritham problem by Anneal method. // //Syntax anneal x y z; //Example this anneal method Sallesman circular problem with random 3d points. clear; for(i=0;i<=30;i++) { x1=random; x2=random; x3=random; outrec; } //use anneal method for 2d random points anneal x1 x2; anaput ana1; //view result of 2d circular path. get ana1; plot scat x1 x2/ line=yes ;
//use anneal method for 3d random points anneal x1 x2 x3; anaput ana1; //view result of circular path. get ana1; plot scat x1 x2 x3/ line=yes ;